Elijah Allis

I am a level designer that focuses on balancing aesthetics and gameplay to make an immersive experience that fits the gameplay for a given game.

Wetwork

These are environments I did for the Facepunch Game Jam entry "Wetwork." These are designed as big shooting galleries for encounters with lab experiments gone wrong (mutants). The world was themed as a massive facility under the oceans of Europa.

2024

Whitehouse

An extremely faithful remake of my favorite Trouble in Terrorist Town map from Garry's Mod. The goal for this remake is to be as faithful as possible even if it means making models and materials to do so. All models are created by me other than the barrels and crates. Most textures from Facepunch. Progress is still early.

2024

Aesthetic Mall

This map is a spiritual successor to PC World from Garry's Mod, designed for the Trouble in Terrorist Town gamemode. It's my love letter to vaporwave, synthwave, and the aesthetics of liminality. I crafted both the layout and the art myself, with most textures custom-made to suit the map. This is my current project.

2024

Community Bowling

A faithful recreation of Community Bowling from Garry's Mod, adapted for the Trouble in Terrorist Town gamemode. I took some creative liberties with the design, transforming the front into a retro neon bowling alley, inspired by a place I visit occasionally.

House

A horror environment for Scare Co, a S&box engine community game jam entry. The level was built as a puzzle several players had to take steps to solve before an invisible monster (which was another player) killed them. The map features some unsettling events and hiding places the monster could not enter.

Dolls

A faithful remake of a Garry's Mod map originally from Counter-Strike, which gained popularity in Trouble in Terrorist Town. Efforts were made to give it a more realistic "rat map" style, with significant changes to the closet while preserving the overall layout. I also ported it to Counter-Strike 2, as it felt right.

Cabin Bunker

A horror setting for Cabin, an entry in a s&box engine community game jam. This bunker marks the climax, where sightings of a mysterious monster stalking the player's camp have grown more frequent over the past few days. The aim was to have the player trapped and tormented by the creature in a confined space, contrasting with the openness of previous outdoor environments.

Jampack: Wit and Words

These are my contributions to the Facepunch game jam entry, Jampack, a party game collection akin to Jackbox. I designed these environments as visually appealing backdrops for the games being played.

Rooftops

My primary contribution to Rooftops was completing and refining this faithful remake of the iconic Garry's Mod map for Trouble in Terrorist Town. I was responsible for finishing and polishing the map, including reworking the interior areas that deviated too much from the original design.

Innocent Hotel

A faithful remake of Innocent Hotel from Garry's Mod for the gamemode Trouble in Terrorist Town. I would like to add more detail in the future.

Cluedo

A faithful remake of Cluedo from Garry's Mod, designed for the Trouble in Terrorist Town game mode. While it may not be the most popular map, it's certainly considered a cult classic. Creative adjustments were made to areas like the library and wine cellar to enhance the weaker parts of the original.

Asylum

This is a custom map originally created for a vampire-themed game called Blood Lust, where players hunt vampires before being turned themselves. The design features plenty of escape routes, including vents and hidden doors. However, the map remains unfinished due to the gamemode's abandonment.

Habitable Zone

These environments are from a 'backrooms' shooter game that was eventually reworked into Wetwork. All of this is very early progress.

2024

The Lobby

A faithful recreation and expansion of the original 'backrooms' photo from internet mythos. This level was going to be for a paintball shooter type game

Skyscraper

My first attempt at mapping in Source 2 and first real project. A faithful remake of the Trouble in Terrorist Town map Skyscraper from Garry's Mod.

Community Pool

A faithful remake of the many versions of Community Pool from Garry's Mod for the gamemode Trouble in Terrorist Town. Many parts are unfinished.